
My name is Sam and I'm an Ambassador for SportDotFun. I started making content way back in the beta. Nothing crazy at first, just tutorials, pack openings, small breakdowns, and whatever I thought might help someone who was jumping into the game for the first time. I was basically learning out loud, sharing every little discovery as I went. I didn’t expect anything to come from it, I just enjoyed the process and the community around it. After a few months of showing up every day, posting consistently, and talking to people, I ended up getting the Ambassador role. That became my first proper job in Web3, which was honestly a huge moment for me. It felt like all the late nights editing clips or rewriting posts actually led somewhere. And yeah, I know the obvious question: “Are you biased?” Fair enough. I probably am. But being in daily contact with the team gives you a different kind of insight. You see how they handle setbacks, how fast they react when something breaks, and how much they genuinely care about the players. They don’t disappear for weeks or drop vague announcements. They’re present, they communicate, and they actually build. Most Web3 projects love to hype things up, promise the moon, and then deliver the bare minimum. SportDotFun has been the opposite so far. They’ve shown progress every single week, whether it’s new features, improvements, or just being transparent about what’s happening behind the scenes. You can tell they’re in this for the long run, not just the short term noise. That’s why I’m proud to rep them. Not because I have to, but because I’ve seen how they work and how seriously they take the project. It feels like something with real potential, not just another hype cycle. And honestly, being part of that from the early days has been one of the most fun and motivating experiences I’ve had in Web3.
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