
In July 2025 you walked through Pro’s launch mechanics on a livestream - what Pro changes for wallets, how Gold maps to USDC on Base, and why free-to-play still matters. In late August 2025 your “Gotta Run a Business” thread clarified the shift from closed beta to a revenue-focused rollout, including paying select creators and how you’re measuring traction. Those posts helped me structure my own notes for consumer-crypto games: spell out on-chain flows, fees and incentives, and define what ‘live’ means beyond a reveal. Thanks for keeping updates specific and process-oriented; it made FDF easier to evaluate.
No comments